Project notes
Wizbert: your desktop AI game companion
What a desktop AI game companion means here: one wizard beside your games, voice, captions and optional hints, using only connections a game permits.
If you searched for a "desktop AI game companion", odds are you want something that keeps you company while you play on a PC — without taking the controller. Wizbert is that idea, as a concept: a wise, slightly grumbly old wizard who sits beside your game in an overlay, adds voice and text commentary, and offers hints only when you ask. Nothing about it is released yet, so this page explains what is being designed and what is not.
What Wizbert is designed to be
The planned experience is a separate overlay on a Windows desktop: your game fills the screen, and a small wizard settles into a corner of it. He keeps up a running commentary in voice and captions, with hints when you want them. Wizbert is one character — a single wizard with different moods, not a roster of companions to swap in. Windows is the proposed starting point because that is where desktop gaming lives; no operating system is verified yet, and a phone as a second screen is a separate idea, not a promise.
This page is a concept, not a product listing. There is no public build, no installer and no supported game. Every screen on this site — including the desktop mockups — is an illustration of what could exist, not footage of software running.
Not a screen-reading AI coach
Several AI companions already advertise themselves by watching your screen to follow any game. Wizbert deliberately plans the opposite: no reading what is visible on your monitor. The design is a connection the game itself permits — an official API, an allowed plugin or add-on, or details you choose to share — used only when it actually exists for that title.
Screen reading also collides with the rules of many games, and their anti-cheat tools can treat it as suspicious. A permitted connection is the honest way to give a companion game context, and the only way Wizbert is planned to work. If you want points of comparison with the screen-vision tools already on the market, the comparison page names them and flags what is verified and what is not.
Company first, help when you ask
The job is company, not control. Wizbert would sit beside the games you already play, in the mood and tone you set — more hints on a hard night, fewer when you just want to hear him grumble. Hints are optional and asked for; commentary is something you can mute, pause or disconnect entirely.
He never plays for you. No key presses, no automated inputs, no logging into your game account, no mode where the game runs unattended. Every input stays yours. The line between a companion and a bot is drawn on the companion, not a bot page, and it does not move.
Only what a game permits
The flow being designed is short: game → permitted connection → whatever context that source exposes → Wizbert's commentary. Four limits go with it:
- If a game offers no permitted source of context, there is no integration for that game.
- Every proposed connection is reviewed against that game's rules before it is offered.
- Anti-cheat and other restrictions are never bypassed. That is a design commitment, not a no-ban guarantee.
- Before you enable a connection, the plan is to show exactly what it can read and what leaves your device.
Good context can be simple — a quest name, a location, a boss entering the room. But it only exists when the permitted source exposes it, and Wizbert should ask what you are up to rather than guess. The full mechanics are on the how it works page.
What exists today
Straight answer: nothing installable. There is no public build, no confirmed game support, no tested operating system, no release date and no pricing. No game has an announced integration, and there are no per-game pages because there is nothing to announce per game. Wizbert is independent — not tied to any game, publisher or studio — and the project stays at concept stage until real news arrives: a build, a reviewed connection or a confirmed game. That news will be announced here first.
Read more
- Companion, not a bot
- Wizbert vs AI companion apps and game bots
- How a permitted connection would work
- Game support status
- The honest FAQ
See how Wizbert would sit beside your game